| Act I |
| Scene 1 - Opening |
| Use Act curtain or #1 Traveler.
During number curtain opens or flys and we are in the Factory
Set. #68 Openwork Portal Castered
platforms could be used to hold several sewing machines
and stools. |
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68. Openwork Portal
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1. Traveler |
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| Scene 2 - Opening |
| Use Act curtain or #1 Traveler.
During number curtain opens or flys and we are in the Factory
Set. #68 Openwork Portal Castered
platforms could be used to hold several sewing machines
and stools. Same as Sc. 1. |
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|

|
68. Openwork Portal |
|

|
1. Traveler |
|
| Scene 3 - A Hallway in the
Factory |
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127. Hall or Room Drop |
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220. Office Drop |
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| Scene 5 - On the way to the Union
Picnic |
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42. Woods Drop |
|
| Scene 6 - The Picnic Grounds |
| Use #35 Hills and Lake, #93
Foliage Legs and Border, and #98 Slender Tree Legs can be
used effectively in this scene. |
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35. Hills and Lake Drop |
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93. Foliage Legs and Border |
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98. Slender Tree Legs |
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| Scene 7 - A Wooded Path |
| Use #42 Woods Drop. Same
as Sc. 5. |
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42. Woods Drop |
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| Scene 8 - Kitchen of Babe's House |
| Use #20 Office or Living
Room Drop with sink, cupboards, etc. on wagons. |
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20. Office or Living Room Drop |
|
| Scene 9 - Factory Scene |
| Use Act curtain or #1 Traveler.
During number curtain opens or flys and we are in
the Factory Set. #68 Openwork
Portal Castered platforms could be used to hold several
sewing machines and stools. Same as Sc. 1. |
|
|
|

|
68. Openwork Portal |
|

|
1. Traveler |
|
| Scene 10 - Factory Scene |
| Use Act curtain or #1 Traveler.
During number curtain opens or flys and we are in the Factory
Set. #68 Openwork Portal Castered
platforms could be used to hold several sewing machines
and stools. Same as Sc. 9. |
|
|

|
68. Openwork Portal |
|

|
1. Traveler |
|
| Act II |
| Scene 1 - Eagle Hall |
| Use #261 Mission Interior and #80
Mission Portal. Elaborate production here could use Black
Scrim and/or #15 Huge Industry Drop. |
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261. Mission Interior |
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80. Mission Portal |
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15. Huge Industry Drop |
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| Scene 2 - Kitchen Babe's House |
| Use #20 Office or Living Room Drop
with sink, cupboards, etc. on wagons. Same as Act 1, Sc.
8. |
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|

|
20. Office or Living Room Drop |
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| Scene 3 - Hallway in Factory |
| Use #127-17 Hall Drop. Same as Act
I, Sc. 3. |
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|

|
127-17. Hall or Room Drop |
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| Scene 4 - Office |
| Use #220 Office Drop. Same as Act
I, Sc. 4. |
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|
220. Office Drop |
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| Scene 5 - Hernando's Hideaway |
| Use #260 Night Club Drop. |
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260. Night Club Drop |
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| Scene 6 - Office |
| Use #220 Office Drop. Same as Act
I, Sc. 4. |
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|
220. Office Drop |
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| Scene 7 - A Street Near the Park |
| Use #29 Town Square Drop. |
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29. Town Square Drop |
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