| Act II |
| Scene 1 - Government Testing
Lab |
| Use #12 Gym or Backstage
Drop with set pieces of shelves and machines. Same
as Act I, Sc. 7a. |
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12. Gym or Backstage Drop |
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| Scene 2 - Yokum's Cabin |
| Use #55-B Close-up
Mountain Drop and either a set piece cabin or #208
Shed Exterior. #393 could be used again here or #93
Foliage. Same as Act I, Sc. 2. |
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55B. Mountain Drop |
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208. Shed Exterior |
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393. Gnarled Foliage Portal |
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93. Foliage Legs and Border |
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| Scene 3 - Gen. Bullmoose's Office |
| Use #23 Library Drop with
#83 Portal. Same as Act I, Sc. 8. |
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23. Library Drop |
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83. Wood Paneled Portal |
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| Scene 4 - Corridor in Bullmoose's
Mansion |
| Use #127 Hall Drop
but have several large paintings hung on a set of
lines which can be lowered in for this scene, just
down stage of the drop. |
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127. Hall Drop |
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| Scene 5 - Ballroom in Bullmoose's
Mansion |
| Use #214 Red Ballroom Drop
with large center entrance. |
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214. Red Ballroom Drop |
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| Scene 6 - Corridor in Bullmoose's
Mansion |
| Use #127 Hall Drop
but have several large paintings hung on a set of
lines which can be lowered in for this scene, just
down stage of the drop. Same as Act II, Sc. 4. |
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127. Hall Drop |
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| Scene 7 - Government Testing
Lab |
| Use #12 Gym or Backstage
Drop with set pieces of shelves and machines. Same
as Act II, Sc. 1. |
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12. Gym or Backstage Drop |
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| Scene 8 - Cornpone Square |
| Use #32 Center of Town
Drop. #96-B Legs can be used down stage if desired.
Same as Act I, Sc. 4. |
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32. Center of Town Drop |
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96B. Livery Stable Table |
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